Category Archives: Dust

Dust Battlefield

Although the news recently broke that Dust Studios is no more and there will be no more new stuff for the game, we still have plenty to be getting on with, including unpainted models of course.

I managed to speed paint the massive Konigsluther and add it to my Axis force for a game.

Mr Steinberg used two large Devastators equipped with heavy phasers to head up his Marine force.

The rest of the Axis were Heavy units lead by Lara in her Panzers MG unit.

The Axis completed their force with with a Zombie Platoon lead by Grenadier X.

Once the game kicked off, the Marines quickly moved up to cover behind the village in the middle of the table.

There seemed to be a lot of them…


The Axis Adler jet variant was used for the first time and quite possibly the last. Its missiles could not damage the Devastators and were not very effective against infantry. The machine guns were better.

The Konigsluther did manage to get a couple of successful shots off against a Devastator and take it out in one go. After that, it did not have any more large targets and was unlikely to get into position to target the other Devastator.

The Cursed Zombie Suicide (!) Squad managed to unleash their five, one shot Panzerfausts against a Devastator with only one hit…

They then lived (?) up to their name by charging the Devastator and committing suicide trying to use their Tellermines…

The Panzers (with Lara), Heavy Lasers and Flak Boys were totally ineffective, in fact only the Flak Boys got to make a single shooting attack.

This was a tough game for both sides, losses were very heavy and there was not a lot of infantry left, but the Allies managed to grab a win by grabing an objective.

Landing Craft Updates

I can’t believe it is two years since I last did anything with my MDF landing craft. I was contacted by the reader recently regarding my prototype landing craft posted in 2018.

Following the last build, I made a number of changes to the drawing but never got around to getting one cut. The main changes were to add higher side panels, so when tall Dust walkers are in the craft, it does not look too top heavy.


This is the standard side panel option, more suitable for WWII games.

For a more Weird War setting, the higher sides work better for tall walkers.

Here it is with two 80mm round bases worth of Dust Axis walkers.

I also wanted to have a better method of having the ramp stay in the up position.

I had an idea to do a much larger landing craft to take the massive walkers, but if it took me two years to finish this landing craft, I would not like to say if it will ever get designed.

Dust Laser Grenadiers

I have started moving away from the standard German Grey for my Dust infantry, it was a bit dull. For these Laser Grenadiers (I prefer the original name to the newer Death Masks) I have gone with a Olive base coat and then added camouflage splodges.

These guys have quite short range weapons so have to make a dash forward to get into a decent position.

Whats On The Table?

I have been speed painting some Axis units for the next game of Dust Battlefield.

An entire Zombie platoon seemed like a good idea. I already have plenty of standard zombies, so adding some zombies with guns seemed like an insane thing to do, zombies with guns?

The first batch are The Cursed with plenty of anti-tank capability.

The second unit are Braineaters, which does not sound very pleasant, but these guys are a bit more shooty.