Category Archives: Tyranids

Return Of The Tyranids

After many years in The Loft Full Of Lead, the Tyranids returned to the table for a game of 8th Edition.

As this is an army of mostly models from the last century (!), it was mostly Troop choices with only a few HQ and one Screamer-Killer.
There were plenty of Genestealers, mostly the original plastic Space Hulk models, but a few lead ones thrown in for good measure.

Thirty Termagants were the speed bump and rather amazingly, lots survived until the end of the game.

Tyranids sure are fast, it did not take long to get into melee and start to do some damage.

The game took a while to play as there were 80+ Tyranid models and they take a while to move each turn. It did not help that I had to keep reading the rules in a vain attempt to remember all of their special abilities and buffs.

It was good fun to bring out some old models again, I am glad I did not get rid of them years ago.

The Last Warrior

My retro Tyranid army for the current edition of 40K is nearly ready, I bought another old lead Tyranid Warrior with a Venom Cannon off eBay, this brings my total Warriors up to twelve. I will be able to run two units of six models.

I just to remember what colours I used to match the other one…

Ooops

The box with these in them tipped off the edge of my desk and they ALL broke. There was a big heavy Screamer Killer at the other end of the box and when it got picked up, this lot forgot how to fly.

One of the disadvantages of lead figures, they don’t bounce. Mind you if the Screamer Killer had hit the floor instead, I reckon he would have put a dent in it…

Not a big deal really, they all need painting anyway and these are not going to make it into my starting Tyranid 75 power army.

Armorcast Haruspex

Another unloved model in the Loft Full Of Lead is this old Armorcast Haruspex. With the resurgence of my Tyranid horde, I will need this large creature to give my mostly infantry army some decent hitting power.

It should go together like this…

…but I seem to remember seeing one put together as below, the arms switched so they are out to the sides. I think it looks pretty cool, but I’m not sure if I should just go with what nature intended…

Tyranids To Paint

Having tarted up a few Tyranids a while back for Kill Team, I have decided to tart up the rest of my old 1990’s Tyranid mini-horde and get them into 40K 8th Edition.

All I am doing is rebasing the models, touching up a bit of the very basic paint job and then inking the hell out of them.

I have too many other projects on the go and really do not want to do a major repainting undertaking on the whole army.

The rest of the Genestealers, Termagants and Hormagaunts did not take long to freshen up and they amke up the bulk of the horde.

Fortunately there are only about six models that need completely painting and they will get a similar scheme to the rest so they sort of fit in…

It does make me wonder how many games I played back then with unpainted models, something that I refuse to do these days.

I only have one old Zoanthrope model so will be running it as a Neurothrope instead.

As for this old Hive Tyrant, it is a bit small by todays standards and the model does not quite match the model profile in the Tyranids Codex. So this critter will be used as a Tyranid Prime instead.

My nice big scary heavy chunk of lead that is a Screamer Killer has been sitting around unloved for so many years that the undercoat has started to crack.

To finish off a few units, I just had to buy a couple of original lead Gargoyles to allow me to make a unit of ten, I bought one Tyranid Warrior with a Venon Cannon (I reckon I will need a few more big guns), and finally I did buy a painted large winged Hive Tyrant from eBay as the big boss.

Too Many Tyranids

As I sit here by a pool with a Gin and Tonic, I have plenty of time to read and ponder what is next on the huge wargaming backlog.

As we have been enjoying Warhammer 40K again and bought into Kill Team, I have been sorting through old models to see what can be used in Kill Team.

The Tyranids were an easy Kill Team to muster, they did not take much work to get on the table, only needing a handful of models really helps.

To give myself plenty of options, I updated a number of models so I can try out a proper swarm team at some stage. As I mentioned in an earlier post, I just rebased them and splashed on some ink.

I can now field lots to Termagants or a horde of Hormagaunts with a single Tyranid Warrior to keep them in check.

Or I can try the nine Genestealer team…

So now I have more than enough Tyranids for Kill Team, I am wondering how long it would take to update all of my old models an make a small 40K sized army.

These are all the updated models, but there are a few more boxes that I would need to work through to make units of at least ten models. I would also need to build some proxy critters to count as some of the larger Tyranid models that did not exist the last time mine were used, which was most likely back in the 1990’s.

Tyranids vs Marines

My Tyranid Kill Team got a another outing, this time against Mr Steinbergs Marines.

I decided to drop the Lictor this time and use more Hormagaunts and Termagants to see if a horde of eleven models would be effective.

At least it is possible to leave a cheap four poiunt model on an objective and not worry about wasting a model.

Also, the multi-wound Tyranid Warriors are rather good, they stay at full effectiveness long enough to get up close to the enemy. I had originally thought a Lictor would be a key model in a Tyranid Kill Team, but now I am thinking that two Tyranid Warriors with the rest being Termagants, Hormagaunts and Genestealers are the best way forward.

But I do still have to try an all Genestealer Kill Team, nine Genestealers, nasty…