Category Archives: Mechs

One Shot

This is a mech from the Relic Knights range, a nice looking model with quite an imposing main weapon. It needed to be straightened a bit in boiling water and it seems to be good.

The pilot is not really what I would put on top, I will see if I can find something a bit more suitable.

Very Big Gun

Here we have the H.E.L. Cannon for the Leviathan Crusader, a very big gun indeed that is about the height of an Imperial Knight.

I am working on some homebrew 40K rules for the Crusader, to run it as an Imperial Knight variant, based on a Forge World profile. This weapon will likely be a Volcano Cannon, hopefully enough to deal with a Chaos Knight.


In the great build something campaign of the last six weeks, I went back tothe Relic Knights models from CMON. These were made from a terrible “restic” resin plastic hybrid of some description that was awful to work with, hence the reason they all got put in The Loft Full Of Lead.

Trimming mould lines was a real pain, using a file did not work, the best way was to use a new scapel blade and carefully trim the lines off.

The finished model is quiet fun, somewhat different to the usual wargaming models. I want to see if I can get this range into a Rogue Stars game or something similar.

Leviathan Crusader Torso

There is not much to the body of the Leviathan Crusader, apart from the spine and a box for the arms and head to attach, that is about it.

I did have some new help during the build, the main problem was keeping anything that could hurt the little chap out of paws reach.

The finished torso looks like it was a Games Workshop design for the Grey Knights.

Just because I could, I have made up an LED circuit to provide lighting inside the helmet. It took longer to make the mounting for the on/off switch.

I am still a bit worried about undercoating the whole thing…

Leviathan Crusader Started

This is a very big box of bits, the Dreamforge Leviathan Crusader.

I bought this model years ago as I thought it would go with my Grey Knights really well, the helmet design is a perfect match for later generation Grey Knight Terminators.

It is quite a complicated kit and it got put on a shelf to collect dust for a while. And I do mean a while.

I also had no idea how to go about painting it. As it is a fully articulated model, I thought I should paint each component before building, something that would take some time to do. This is another reason it has sat around for ages.

But now that I am playing 40K again and models the size of Imperial Knights actually have decent rules and I have an airbrush, I am building the damn thing.

So starting with the feet, I am working my way up the model. By the time I got to the top of the leg, I realised this will be considerably taller than an Imperial Knight. I think I will need a homebrew 40K profile for this model, something that is in between a Knight and a Titan.

Imperial Knight Building

For my second Imperial Knight, magnetising the Chainsword/Power Glove options was a little bit more complicated then the ranged weapon options on the first Knight.

The first step was to get all the bits laid out so I could work out where to make the magnetised joint and what spacers were required for the magnets.

I had to do plenty of trimming and drilling on the main arm joint to take a 6mm diameter magnet.

Another magnet was added in the Chainsword join on top of some plasticard spacer.

This should work well when the whole thing is painted and fitted together.