Saw it this evening, loved it. Nuff said, true believer.
As I have been posting recently, I have been doing a bit of MDF laser cutting and making some terrain models that I would want to use in a game. But having seen this on FB I really am beginning to wonder about what I can hope to achieve. The models by uGears are mindblowing, I can’t even begin to imagine where you would start creating models like this.
Mr Steinberg and I had an excellent game of Steam Wars recently, it was the first outing for his Martians. It seemed appropriate that I field a force of British Empire infantry to repel the incursion.
The majority of the British infantry used in this mission were basic troopers with a few heavy infantry thrown in to counter the Martian Tripods. I also used for the first time the small boxy gunbots shown above (who failed to activate the first time I tried to use them).
The Martian force is a great mix of models brought together into one list. The idea is that the Cephalopods are the masters utilising various mechanical constructs and a horde of Sanwar Slaves.
Although the British did not have any vehicles, each of the infantry units were equipped with special weapon of one sort or another.
The heavy British infantry concentrated firepower on a tripod and were able to knock one out quite quickly. The rest were not going to be as easy.
One of my favourite British units is the Treadbike Cavalry armed with the twin Light Machine Guns, I rarely leave home without them.
We also got to use some new MDF status counters, being double sided, it is easy to see the counter against a unit and it is easy to pick them up at the end of each turn.
Meanwhile, the Martian Robots and Cephalopods concentrated their firepower on the heavy British Infantry unit and quickly reduced them from three to one…
The other two tripods, although both taking damage, were making some progress.
For robot models we have introduced an optional ability so that if one is destroyed, it can become a crawling torso without ranged weapons, but can still fight in melee. Mr Steinberg had the models so why not!
This game also saw the first use of the Arctech Powers, a sort of steampunk techo magik. Nothing too powerful, in fact in the first three turns, my bath-chair riding Technomage failed to successfully project an Arctech Power.
Not sure these small Gunbots are going to do much to the tripod…
The mission we played had the Martians trying to get half their force off a table edge, but with most of the models on foot, it was going to be a tall order. But a very enjoyable game all the same.
Confrontation is one of my all time favourite games, simple as that, I love it. A small skirmish game with a huge range of amazing figures and plenty of factions to choose from.
After a couple of years of speculation, the Confrontation Kickstarter has arrived. I was looking forward to picking up a new faction to show my support in getting this game back out there. This Kickstarter is bound to make some serious money.
So here it is, one pledge level of UK£280 to get a big box of everything.
Unfortunately I already have a lot of what is in there so I will pass. Apart from the fact that it is UK£280 tied up in something you won’t even see for 2 years. And it is a new company with zero track record, I think I will pass.
And it seems the models will be made from pvc plastic which is truly rubbish so I will definitely pass.
Oh, and it will not ship until the end of 2019 so I will definitely pass. Kickstarters of this scale are usually late as well, so it will be well into 2020 before there is any chance of seeing anything, so I will definitely pass. I think I have made my mind up.
I will stick with my lovely old lead models, of which I have a few, and a few still unpainted, two whole forces but don’t tell anyone.
If you want some, go check out eBay for a few.
Using the drawing of the first house I created, I turned it into some ruins.
These actually take quite a long time to amend, it may even be quicker to start from scratch, depending on how much of the original building is being retained.
These look good, I have created four sections in total and will be doing some more soon.
Yesterday was Salute at the Excel in London, the biggest UK wargames show of the year. Once again we headed down, this year there really was not much I was intending to buy. But then again I always say that…
As it is the 100th anniversary of the end of the Great War, there were plenty of period exhibits, including this 1:1 scale WW1 tank with some very realistic weathering.
Around the show, there were simply loads of amazing looking demo games and displays, the sci-fi complex below was particularly impressive and I may have to “borrow” some of the ideas, like the red creature vats…
The ship below was impressive, the hull was apparently made from tomato puree tubes, quite a lot of them. I can’t help but wonder what became of all the tomato puree, perhaps a very large spaghetti bolognese.
I thought I was keeping my purchases under control, but I still managed to buy lots of small resin terrain bits, a couple of Infinity Motorbikes for Rogue Stars, four boxes of Warmachine models that I will use in my Steam Wars games and some Bob Olley sculpted Dwarf Cavalry from Macrocosm Miniatures.
I was also quite pleased to see some of my MDF designs on the Product For Wargamers stand, a few of which actually sold. The most popular was the industrial towers around a Pringles tube with the new landing pad section that joins two together.
It has been nearly a week since the MotoGP race in Argentina which one could say was quite eventful.
I think I can say I have never seen a race like it. It is not over yet, the Rossi/Marquez feud is back to boiling point. The rest of the year will be…interesting.