Category Archives: Warcry

Warcry Terrain

Here are a few close ups of finished (?) Warcry terrain sections.

I am still thinking about adding some patina effect on some of the stonework.

I am impressed with this terrain set, it has plenty of scope to be used in all sorts of games.

All it took was a bit of airbrushing and plenty of drybrushing!

Warcry Games

My newly painted (and nearly finished) Warcry terrain got its first use in a couple of games this week. This allowed us to use the terrain setup cards as well as the missions and twist cards. The whole thing works very well giving loads of setup options. Not all of the terrain is used in every mission, so some of the newly painted (and nearly finished) terrain did not even get used, after all that hard work as well!

These games featured Mr Steinbergs new Orc horde against my Iron Golem warband.

The first game we played was capture and burn objectives, so some strategic running around was required to outnumber opponents to allow an objective to be claimed.

Quite a few of Mr Steinbergs Orcs had bows and so they are able to pop off a few shots and take a few wounds off the Iron Golems before any serious melee breaks out.

It was all tied up at two objectives each before the Iron Golem’s decided to beat down on a few Orcs and so miss the opportunity to get a tie. The sneaky green ones managed to claim the last two objectives and get a win.

The next game had the greenskins needing to kill three particular models in the Iron Golem warband, including the large and scary Ogre.

Deployment can cause some challenges, as you never quite know where your models are going to come on until the deployment card is flipped, makes it interesting!

Luckliy for the Iron Golem’s, the hard hitting massive spear was kept away from Ogre, but the other two targets fell quite quickly.

In the end it was a big brawl and even the mighty 30 wound Ogre was taken down, nibbled to death by the green tide.

I like this game, good game mechanics, quite different from the norm, the added abilities, both generic and warband specific give each force a unique style.

Whats On The Table?

The smaller scatter terrain pieces for Warcry have loads more detail than I thought when I first undercoated them. Apart from the skulls, there are fiddly ropes and more metal work to do.

After lots of drybrushing they are coming along, but these bits have taken as long as the large ruins.

Will be having the first game with the terrain later even if some needs some finishing touches.

Whats On The Table?

Painting the large Warcry terrain pieces is actually quite easy, I undercoated them in a couple of shades of gray and Burnt Umber for the wood.

The worse bit however was painting all of the ironwork black, it took ages to do on all the sections!

The other bits of scatter terrain have more fiddly bits to do and so will take a bit longer.

I have the bell tower to finish as well, I really like the terrain and this will get used in many games!

Untamed Beasts

The second warband in the Warcry starter box is the Untamed Beasts, a set of incredibly detailed models that may well take some painting effort. I will try contrast paints on these to see what results I can get.

Like the Iron Golem models, these only go together in a particular way. I would love to see how Games Workshop design these models and work out how they a put onto a sprue. What comes first, the model design or the may it can be cast and then built?