Tag Archives: Steampunk

Westwind Terriers

Some time ago, I Kickstarted some Westwind mech models, including these small machine gun robots, which are perfect for use a sentry bots.

As I wanted the option to use them in several games, I decided against a specific forces colour scheme and went for a generic metallic look, although they are now closer to my Mechanica force…

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Exo-Armour Kickstarter

I have been looking forward to these Exo-Armour Dwarfs for some time and I am pleased to say they have arrived on Kickstarter this week, released by Bob Olley of Olleys Armies fame.

There are two sets of these heavily armoured tin cans, a set with more of a chaos flavour and a set that are more pillbox-like, and it is those that will fit in much more with my existing Scrunt army.

For my Steam Wars game I will require six models to allow me to take two units of three models. Of course, I could always go for more units…

I have already worked out a potential model profile for these which is a bit presumptuous.

One thing I can be sure of is that Bob will deliver this Kickstarter bang on time and these stout chaps will get added to the might of the Prussian Scrunts!

Steam Wars Skirmish

So it has been a long hot summer, not a lot of painting, not a lot of modelling and only a little gaming. I did manage a small of game of Steam Wars last week with a visiting old friend from across the pond.

The game was set up on a 4′ by 4′ table using my new cobble boards and plenty of terrain.
This was a small game, the British Empire defending against the Prussian Scrunts. Both forces were mostly infantry with only a couple of light vehicles.
The British started with only half their force on the table when the Prussians launched their attack, the rest of the force were alerted when the attack commenced and could come on from turn two.
The mission was for the Prussian forces to disrupt a British resupply of the Aeroneff HMSS Reliant. The Aeroneff was scenery for this game and was not going to be taking to the air.

The British Sky Hussars made good use of the Reliant, using their jump packs to leap to the deck ready for a subsequent jump.

The Prussian jump troops, the Wechseln Angriffseinheit charged into the British Iron Man heavy infantry and their close combat steam weapons killed three of the defender.
The British Treadbikes roared on to support the infantry and were eliminated by the combined firepower of the Ungeheuer (Bob Olley classic Ogryns) and a Heavy Machine Gun.
The British troops were struggling to keep back the attacking Prussians, the fire and maneuver blitzkrieg tactics were working perfectly.
In the end the British defence collapsed and the Prussians not only stopped the resupply of the HMSS Reliant, but were also able to subsequently sabotage the Aeroneff.

Gunbots

Although they had an outing recently, here are my finished Meridian Miniatures Gunbots, decided on green, simple really.

I like these little guys, they fit in with my British Army nicely, a basic robot design, not as advanced as certain other robots I have used in the Mechanica for example.

Steam Wars Martians

Mr Steinberg and I had an excellent game of Steam Wars recently, it was the first outing for his Martians. It seemed appropriate that I field a force of British Empire infantry to repel the incursion.

The majority of the British infantry used in this mission were basic troopers with a few heavy infantry thrown in to counter the Martian Tripods. I also used for the first time the small boxy gunbots shown above (who failed to activate the first time I tried to use them).

The Martian force is a great mix of models brought together into one list. The idea is that the Cephalopods are the masters utilising various mechanical constructs and a horde of Sanwar Slaves.

Although the British did not have any vehicles, each of the infantry units were equipped with special weapon of one sort or another.

The heavy British infantry concentrated firepower on a tripod and were able to knock one out quite quickly. The rest were not going to be as easy.

One of my favourite British units is the Treadbike Cavalry armed with the twin Light Machine Guns, I rarely leave home without them.

We also got to use some new MDF status counters, being double sided, it is easy to see the counter against a unit and it is easy to pick them up at the end of each turn.

Meanwhile, the Martian Robots and Cephalopods concentrated their firepower on the heavy British Infantry unit and quickly reduced them from three to one…

The other two tripods, although both taking damage, were making some progress.

For robot models we have introduced an optional ability so that if one is destroyed, it can become a crawling torso without ranged weapons, but can still fight in melee. Mr Steinberg had the models so why not!

This game also saw the first use of the Arctech Powers, a sort of steampunk techo magik. Nothing too powerful, in fact in the first three turns, my bath-chair riding Technomage failed to successfully project an Arctech Power.

Not sure these small Gunbots are going to do much to the tripod…

The mission we played had the Martians trying to get half their force off a table edge, but with most of the models on foot, it was going to be a tall order. But a very enjoyable game all the same.