I have been a bit tardy in posting details of bigger games played recently, but I do get around to it eventually.
Mr Steinberg and I played out a decent sized Steam Wars game with his US Navy making an airborne assault against my Mechanica force.
Mr Steinberg has built up quite an armada of steampunk flying ships from Blotz, and they have plenty of deck space for transporting his troops.
To counter the threat, The Mechanica had a new weapon, the OW81 Air Superiority Aether-Jet Fighter, armed with a substantial nose mounted Gattling Cannon.
The US Navy narrow barge can carry a squad into the thick of the action, and there were a couple of these, each flanking the main twin hulled flyer.
The larger twin hulled flyer can easily carry a couple of units, I think it would be possible to get a least four six man squads onto the deck of this thing if needed.
Once the Skyships had made it most of the way across the table, it was time for the ground offensive, the troops rappel from the flying ships to deploy into the best cover and start to assault the defensive positions of the Mechanica.
Meanwhile in the skies above the ground war, the Mechanica Fighter Aether-Jet continued for unleash hot lead into the Skyships even though they had already deployed their troops.
The Mechanica ground units had all been equipped with Drones for the engagement, some were weapon Drones, others were defensive Drones.
One lucky unit even had a B4-PO Droid which had been configured as a targeting drone for the battle.
There are few living models in the Mechanica force, the Iron Man likes to operate on all his own, using his jump pack to charge into combat and try to inflict enough damage so the defending unit cannot strike back with much success. It does not always work…
Meanwhile in the skies above, the dogfight continued and the Mechanica Aether-Jet eventually brought down a Skyship.
Another new piece of hardware for the Mechanica was the Steel Wheel Quad Ack-Ack Roller Tank (I need a shorter and punchier name for this baby). It packs some serious firepower, but for some reason the targeting systems (the dice) were just not working.
It was another really enjoyable game, but then again I am biased as I wrote the rules…
In preparation for a large Steam Wars game, I am getting some paint on my latest Bob Olley Exo-Armour Scrunts from his recent Kickstarter.
The first three are finished, the next three are just getting started.
This was one of the first models I undercoated with my new compressor, the effort required to finish it off was not too much, just some silver, black and brass.
The weapon in the nose section is removable so I can run it in Steam Wars as just a transport or a tank!
After a lavish splattering of ink, the copter is finished and ready to give artillery spotting to the British forces.
This is an Ironclad Miniatures steam copter, a nice resin and lead model that fits my steampunk needs perfectly. Although mostly basecoated with gunmetal, a flash of blue and red marks this out as a Spotter for my British Artillery.
There is a pilot around somewhere…