My Bob Olley Exo-Armour Scrunts arrived a few weeks ago and I have been wanting to get them put together and ready for a game with the Prussian Steam Wars army.
I have two sets of the five models so plan to make three squads of three and one “hero” model.
I am currently mulling over how to dish out the various weapon arms. I think I will have one squad as very close combat orientated, one as ranged weapon specialist and one somewhere in the middle.
I have since trimmed off the tabs to make fitting them to bases a bit easier.
The last of my Astoplis Kickstarter models is this chap who has been prompted to Captain of the Nagoya Transporter. It does look like he has vampire fangs in this picture but I think it is just the angle and flash…
I am calling this chap the Reactor Engineer, another model with heavy protective gear and a large wrench and a mallet for when you REALLY need to tighten up that pesky nut…
To keep the old bucket of bolts flying, plenty of engineers are required.
An apprentice engineer, an old timer and of course someone to yell at them.
With his cyborg leg, this heavily tooled up engineer from Lead Adventure is another of the Astropolis Kickstarter models I wanted for the transporter.
One of the Astropolis Kickstarter models makes a really good General for my British Steampunk army.
He will also double up as a commander type for the rather large transporter, which I really must give a name, I am thinking the “Nagoya”.
Some time ago, I Kickstarted some Westwind mech models, including these small machine gun robots, which are perfect for use a sentry bots.
As I wanted the option to use them in several games, I decided against a specific forces colour scheme and went for a generic metallic look, although they are now closer to my Mechanica force…